Dragon age inquisition Passage of Dragon Age Inquisition - V. Shards at the Holy Rivnini

The History of Doliy Elfs - One of the Most Tsikavikh Epizodiv Epizodes of the Igor Series Dragon age... We know a lot about Arlatan and his father; It is often seen about the sacred campaign of Andraste, in which they took the fate of the elfi; about їх vіynі from schemlenamі and a lot of things. Ale all the prices are seen from books, reports of elders or written on the walls in the Zanedbani ruins.

At DragonAge Inqisition, we can, with our own minds, beat the ruins of Arlatan and Share - a sacred valley, a friend of the Fatherland elves.


The Sacred Valley is a majestic territory, highlighted by a huge war. The territory is divided into small areas, in the skin of which it has its own ecosystem: roslinny light, The weather outside the weather will be seen one from one.

“In the first place, we tried to depict the huge vіyna and those, like the picture that won’t put on the nature and the monstrous sacks, - senior landscape artist Andrew Farrell. - In a wide range of spaces, we have given the opportunity to establish a foothold for the Inquisition and deserve a community of residents. With a lot of baggage, I will trim you ".

Inquisition appears here at the time of the truce between the warring parties. They were killed in battle of war with a wondrous rank to rise from the dead, and to snarl the fighters to enter the ukrittya (fortress).

Along the way, the food is about the share of the elves. Aje Doli is a friend of the fatherland, and I want a few of the clans to blame for the bully here. Інквізтор z'yasuє, how elfi bully sniffs to drink zvіdsi through vіyna, ale and іnshi reasons.

One of the most gloomy places in the Valley is the Voronyachcha swamp. The period of time strongly evolves from the borderless forests and forest thickets of the territory. The atmosphere here is oppressive, tense, with skin rus it is created, there is no need for outsiders to follow you from the overgrowth, sposteriga, check, slid on p'yatah.

A special subject of pride for the rozrobniks is the relationship with water. The new Frostbite 3 engine and the technology of the new generation have allowed the pursuit of realism. water is visible navkolishn_y light, On the water, the stake and the breeze go from the dropped objects to the board, and if you go on the water - the breezes fly.

"Carty vindication ( new technology) I helped the croc get close to realism. Particular pictures detail the surfaces, and pictures show the details, so you can see their silhouette. It is most suitable for natural landscapes. Pebbles, pebbles, boulders, boulders and other details can be seen above the ground, scattered around the ground.

If there is a light opening, it is necessary to remind it with living things, to open the ecosystem. Blukayuchi on the crows swamps mi zustrіnemo gallіv, nosnomanіtnyh birds, vovkіv and ... dragons. I are old and young, males and females.

Varto іnodі zgornuti z a stitch and zaglibitsya in khashі. Take away in the dark nooks, nishporyachi behind the stones, peeping from the bridge, you can know richly tsikavi and ... unsupported.

I will look at, yak is majestic sacred valley, Farrell gladden not afraid to miss it: you can visit here at any hour.

“It’s a sense of not being inaccessible at any moment,- obіtsyaє Farrell. - The expanse is even greater, so dumb you need to look around all the time when you first visit "


Another small quest, which is automatically given to you when you arrive at Rivnin. Talk to Corporal Rosselin at the backs of the village not far from your first camp, where you’re going to see it. Let me tell you about the problem of the undead, so that you can complete the quest and give you an offensive.

Repose of Merts: Zakhid


You will get rid of the whole quest when you first get married with Corporal Rosselin. Conquest of the undead having grasped the change and all the efforts of the vіysk vibiti of yo yo star were not successful. You need to fire the corpses, so that the stench has ceased to rise at the viglyadi of the undead. There are two such places with corpses on the reinforcements, the skin is protected by a group of undead on a chol with the Takamny Zhakh and is captured by a magic bar. In addition, as you go out with opponents and fire offense and buy til, you will need to blow a trumpet in the signal rig, giving the intelligence to the viewers, so that you can change the sound.
If so, speak with Corporal Rosselin. Tse complete the Danish quest and give you the offensive.

Fort Revasan


Make your way to Fort Revasan with the help of the attackers of the thugs and the great giants of the valley and talk to Marshal Bastienna Pru. Tse complete the Danish quest and give you two offensives.

Repose of Merts: Skhid


Marshal Pru will ask you, that through the bandits and the walking flickers of yours, they have deserted the skid fort. To go to and from the dead is similar to what was seen in the ancient Ukrainian fort of Peremogi. The glory of the polarity is less in the fact that the tribute of the amusement is not drowned by the undead, but by the name of the "valleys of the valleys," , about how you melodiously already got up and felt it, and read it all the way. It is necessary to go into them from two sides, since one of the offended parts does not get angry (I didn’t know, de, at every time).

niyakikh Vistey


Marshal Pru sent a patrol of soldiers to make good calls with a garnizon on the river, but without turning around. Find out what is on the right.

When you get to the garnizon, you see that you haven’t sent it back to the marshal - there is one of the Rozrivivs. Rose is in the doorway, the demons want to seep on the surface. You will need to go down the gangways downstairs. Zakryvshi Rose, sounded in the signal rig, scho close the quest and give you one more point of a quick transition

Batkivski Vkazivki


At the winter weekend, see the fort of the Orlezians in the ruins of a burnt house, and you know a leaf, in which a grunt is to be found in the hollow of a tree. The quest mark will order only closer to the place where the belongings are found, the tree is alone there and it is great - so you can do it in a new way.

friend's wrist


The quest will see you vmiyucha Ledi-chevali in Fort Peremogi. You will need a rocket, which will come to you, so you will be behind the closed doors. Visiting Commander Jeanne at Fort du Corbeau at the private entrance of the picture.

marriage Postachannya


Seen as commander Jehan in the citadel du Corbeau. The fortets' supplies for the soldiers disappeared here along the way. Look at all 10 boxes and in order to ensure that the Orlesian soldiers were able to know and deliver for the signs. All boxes are identified on the card.

Overcome the Dead


Twin quest zavdannya Clear Walled Fort. It is necessary to protect two groups of undead on a chol with Taymenny Zhakh, to protect the scintillations in Fort Peremogi, and to fire them, when they sounded in the signal rig. You can correct the quest automatically, if you come across the fort, and if you haven’t gone yet, the quest will be given to you by Marshal Pru in Fort Rivasan.

Right to Mourning


Tsey quest vidє you Sergeant Mercy in Fort Revasan. Bagato soldiers simply disappeared and did not know how it became with them and how to see them all. Know the information about the 7 farewell sheets, distributed according to the time. Quest markers should only be used for an approximate location, and not more precisely a mission of finding, scarlet leaves should not just lie on the road, but to be on the road, but to find the order - the parking lot has been broken, shibenitsya, the parking lot has been abandoned, etc. even foldable.

for the Empire


Be aware that you have become in the citadel du Corbeau, where you will find the village of Celini. To get to the citadel, you need to see the operation "Renewal Mist Pont-Atyur" for the blasted bridge, and then visit your team at your rate. Tse bude kostuvati you 5 points in the pour. If you want to, you can fly over the place and go to the walking people, like and earlier, when you bought bodies in the citadel.

If you know two buy til, you can go to the fortress wake-up call. It will tell you to vibrate the revenant (rebelled from the dead in the local cross-section) - if they played in the DAO, for SO 2, then, melodiously, memorize these leaves. After getting close to him and go away. Your meta is to go to the fortress wall, breaking through the horde of walking dead, and at the same time a few demons. Wee will come across a dead soldier. Open the lattice of the new and go far, straight up the hill. Turn the wheel on the mouse, deactivating the magician of the fortress. If you want to, you can go through the middle and talk to Commander Zhean, how to explain to you how it itself has become.

Grove Gilannayn


Zavdannya is even small. In addition, when you turn the blockage over to Gilannayn to your Stod in the command post, you need to know that there were groups of gurguts who were going there - according to the type of win. In addition, as you travel with them, the quest will be completed.

Enavurisa Map


For a cob, you will need to see a map of the store at Enavuris. The map is located in Fort Peremogi. We have melodiously remembered the quests hail sign one has a trebuchet. The whole sign is placed on the map, and when you enter it, lie through the door for a couple of rivnivs of the lower trebuchet. Go down into the trench, until you get there.

The belongings itself is located on the boulders not far from the Elf's ruins for the holidays from the camp of the Doliytsy.


Malunok Richka Enavuris


Not far from Rose on Rivny Riel v you know a corpse, and on a new one - a map of a fight on Richtsi Enavuris. Until the most convenient way to get to the tabor of the Dolians - go all the way to the ancient baths, and then go down along the way. Scarb is located on the birch itself.


Khalinsulan Map

The card is located on the corpse on the very pivnіchnіy point bolit - there, de bagaє dragon. There is a waterfall and a statue of Fen Harel on the eskizi. Such a waterfall is located not far from the tabor of the Doliytsy - to go to the new one along the right birch, to the right, right next to the waterfall. Scarb is located practically in the shaved valley.


Kvesta Dolіyskіkh Elfіv


look Doliytsev


To be seen as Elf Olafin not far from the ancient ukriplen. Know your clan and tell the Guardian that Olafin is still wishing to know the safe path of the walking flickers.
As long as the wanderings have already rested, then you will not reject the whole quest - obviously, Olafin knows the way, if the wandering corpses have stopped shastati on the outskirts and wandering around with their feet.

Doliyskoe Pleasure


In the course of the quest, you must conquer the dovira roztashuvavsya in the Valley of the Elven clan, schob

A) smell the stench with you
B) allowed a member of the clan, Laurenil, who was burning bazhanyi to help the Inquisition, to become your agent

After rejecting this quest in your journal, a friend of the goodness of the Dolians will appear. It can be easily memorized by making a fortune, which will give you members of the clan (Div. Nizche).

Є Whom Vtrachati


Elfiyka Emal boast for his brother Valorin, who will become even more embarrassed if we learn the Guardian of the Vibrant with our own knowledge, since he knows no kudi. Go to the designated quest marker location. It's a pity that Valorin will not be able to help him, it becomes clear from the scarlet leaf that the young elf wants to get the artifact for the clan. The artifact is located in the temples of Silays, in the same place, de і one of the Elven glyphs, behind the magic bar, zruynuvati, which can only be a magician. If you have already gotten up there for a while, then it’s better for everything, you already knew a lot of money, and everything you’ve lost - turn to emal.

Turn around to emal, tell us about the share of your brother, and give the artifact. Tse complete the Danish quest.

equipments Tabir


Elf_yka Nissa is stricken by marriage with supplies for the camp. Read in the її Inventory Book, which itself isn’t vistacha. The book will be updated only once, so that you can deliver it to Nissa in need. If you pick up everything you need, click on the screen for supplies not far from Nis, and then change it, which did not appear in the book.

All Nisse needs:

1. Five pieces of spindles.
2. Ten Elven roots.
3. Ten dog skins.
4. Five shmatk_v zaliza.
5. Three skins of the great witch. Great knowledge, on the vidmina from the old, re-insured vishche, even more rare and not to be found on the ravens themselves, you will get to do it de-nebudshcha (for example, on the Smaragdovy Graves). If you don’t need to look at all the replacement of Nis, you can correct 100% of the clan, so you can turn around here and there, if you know the skins you need.

Gall's gold


Ітіро, for repairing aravella, ask you to know the gold of gallovі. It’s not far from the clan and it’s not too far away from the clan, and it’s not far from the clan itself, if you’re getting close to it, you only need to trim back, so that you don’t waste it for respect, I want to fix the loop).

From the afterlife


Yesє Keeper to the clan. It is necessary to protect the demons at the tomb of Val Bellanaris. Okhoronets will be kudi more favors with you, as in the process you will not open the graves there. If you don’t bury the graves, then, in order to give the quest, we will share with you information about the wonderful glimpses that were posted along the Valley. Tse give you the Rozr_zneni Signs quest. The wine is optional, so as you can reject it in the other way, and do not give you a lot of people.

You do not need to be able to deal with the robbery of graves, so you can correct the quest. You will automatically deny it, if you know the best glyph.

If you have violated the robbery, then you should give you a small subquest to the entrance to the tombs, the key is from what kind of razlamaniyu in parts, and the stench itself is found in the young graves. Mayte on uvaz, as in the whole vipad Zberigach will not give you a grab for the share of the quest.

distribution Signs


M_scez finding of glіphіv:
On the wall in yak, they are not far from the place of the ancient baths of the clan. From the veiled torch to the fire go down the stairs (you will need to break the military wall for the sake of it, if you can and simply go around and mark it from the balcony), see the picture on the right wall.
Tsei glif chomus didn’t visit me on the map of the quest view, on the view of the others.

Another glith is located right at the turn of the ancient baths, at the clogged passage, literally three crooks from the curtain of the curtain into the fire.

The third is located in the temples of Silays, at the first stage of the Elven clan, behind the waterfall, with the statue of Fen Harel. A glyph of naming on the wall near the entrance.

The rest of the glyph is in the ruins of the mayzhe exactly at the beginning of the clan.

In addition, as you know all the chotiri, you will have a new mission for your bet, the team "Vivchiti Elfiyski Glyfi". As soon as you see it, you see a new location - the Temple of Dirtamen.

The Riddle of the Kamyan Hand


Not far from your camp in Guy Gilannayn, behind Rose, partaking in a small pidzemlya. As soon as you see it, then you will know the statue with the cibulei, I will decorate the choirma with pedestals, embellished with spheres. In front of three pedestals there is a hundred.

Your zavdannya - zmusiti statue of vistrіliti in the skin of the qix spheres. The important thing is not far from the evil one for the year's shooting and the snarling shooting of the skin once at a time. The problem with a pole is to block three of the three spheres. You need to know how to lower the stove.

One day it’s easy to climb - there’s a tile in the hall’s codend, so that it’s bright if you have to step on it. You will need to put one of the groups on it, at that hour the other will pull on the importance, the statue has been whistled.

The third stop is a big problem - the main reason is that your colleagues do not even accept the commands to stand on the mission. You will need to light up all the torches near the walls - skinny times, if the torch is ignited, stop in front of the pedestals to decrease. However, it’s time-consuming, after a couple of seconds I turn around on the spot. Place your comrades-in-arms at the torches. One of the torches is behind the grates - it’s just to climb up close by. One of the groups is guilty of standing by the vazhel, who is controlling the statue. Quickly activate all the pitch, check it out, just go down, and immediately activate the importance for the statue.

The stop is to pick up for an additional bet of importance, as it is worthwhile to finish the important thing in the temryaev. In this room, there is a torch beyond the grates, є and і bichnі lattices. One of them is important. You will need to put one of your comrades-in-arms in your room, then activate the important thing, close the grate, blocking the way back to the main hall - the whole grate. Pass for her and omit the importance. It will give you access to the rest of the structure behind grates on the other side of the room - a small mechanical wheel. Turn it until the end, press the right button of the Mish - and stop the stop to go down, and you can create the quarters of the building. Go to see the room, take a video and read the code.

A lot of pidzemella has a piece of mosaic. Another one to lie on the surface in pairs of crocs at the entrance to the pidzemlya on the crumpled piece of the broken statue.

Sacred Valley Region


Explore the 21 regions of the Sacred Valley.

Shards in the Sacred Valley


Know all 16 shards at the Sacred Church. One of the splinters, which lie on the napivzruynovany bridge, I could by the way, stripping to the place from the pagorba tops on horseback.

Utrimania of the Holy Plains


Slay the Chotiri Tabori in the Sacred Valley. To complete the quest, you will need to visit your team at your command. Activate the rail "see the operation" at the blockage of the road, then you can correct the message.

Orintiri on the Sacred Valley


Know all 18 openings on the Sacred Valley

Rosrivi in ​​Topi


Close 3 Rosewood in the swamps.

Zavdannya otrimumo, if you are in Skyhold. To complete the quest, develop a new territory - the Sacred Valley, having visited the same mission on the table of the team, and then visit the location.

Twinkle on the go

Go to the back straight along the road from the cob camp. On the right side there will be a change, and on the small bridge, beat the soldier of the Orley army - Corporal Rosselin, who is at war with the demon. Help you in battle and then talk to him. The quest will be completed at the end.

Repose of the Merts: Zahid

Otrimuєmo staff at the corporal Rosselinі after completing the quest "Twinkle on the go. " It is indicated on the map of the location, passing through the hardens forward and at the same time cleaning up all of them from the flickers. Dyyshovshi to the first with corpses - ruinuєmo bar'єr a magician, and then burn corpses. It was far away to another pit and it was repaired in the same way, when it was sent to rіg. Then we turn to Corporal Rosselin and create a quest.

any sounds

Otrimuєmo automatically, if it comes close to the garnizon of Richkovy. Close the rosary, roztashovany on the ground. Then she sounded in rіg. The quest is over.

Іnsha history

Automatically activates after the completion of the quest "Down the Merts: Zahid". Go to Fort Revasan, get out of the way for a private meeting, and talk to Marshal Pru there, completing the quest.

The right to mourning

To reject the quest, talk to Sergeant Merci at another fortress of Revasan. For the quest, see the seven soldiers' leaves. Ydemo in the meaning of the location and the environment in the main on the wickedness of the carriage. Look at the sheets to lie on top of them. Having taken all the leaves, turn to Sergeant Mercy and create a quest.

Repose of the Merts: Skhid

". Go to the values ​​of the tabir, Zruynuyte the bar and pidpalit the pit. Then the trumpet sounded in the rig, then complete the quest.

Overcoming the dead

Otrimuєmo zavdannya with Marshal Pru, after completing the quest "Іnsha history". Viconize in the same way as "The rest of the Merts: Zahid. " If you burn it with two horns and blow two horns, the quest will end.

look of the dol_ytsy

After completing the quest "Insha isstoriya" Marshal Pru saw a zest for a poke to the camp of elfiv. Ydemo is indicated on the location card. If you are closer to the camp, the quest will automatically end.

znayome k_lce

It’s an hour to visit the quest "Over the Dead" on the card, a sign of a hail will appear. Descent into the trench and open doors. There will be a fiery cheval. It is not possible to help you, but it is possible to visit the rest of the fortune - to bring the ring to the commander Jehan to the citadel. However, immediately there is no way to waste it. It is necessary to suppose a place Pont - Agur. For the whole of it is necessary to a new and clear operation. Then we go to Skyhold and on the table, the team will be able to take 5 points in addition to the new place. Then we turn to the Sacred Valley and cleanse the citadel towards the city, along the way, the quest "For the empire" is won. For the completion of the quest, go to the window.

Batkivska vkazivka

To activate the quest, you should know the book in one of the zruynovannyh budinks, roztasvanih strictly at the entrance to the pits from the quest "Down the Merts: Zahid". Go to the indicated marker with a marker and scare the screen, completing the quest ourselves.

Gaul's gold

The head will be recognized at the Mislivtsa Ityro in the camp of the Doliytsy. Go to the designated area and play the Gauls with golden horns. Go to her, and then, if you’re going to see you, just follow her to the camp, drive in, if you’ll be like that, quietly, I’ll try on her misfortunes. Yak tilki galla went to the camp, in the upper right codend bilya you appear to be a new factory - talk to itiren. It is necessary to complete the quest.

From the afterlife

Quest daє keeper Haven. Yes, there are demons in the storerooms and there are demons. To clear the territory, create the Haven quest.

Є who do you want

We took the quest from the emalu in the camp of the Doliytsy after the completion of the "From the afterlife". Orієntuyuchis on the marker, we know the name of the brother.

Show and bring

The quest will automatically start if you know your brother's name from the quest "Who should you get involved". Then, using the marker, take away the amulet in the temple from the quest "Signs of the Rose". Povertaєmosya in tabir dolіytsy i vіddaєmo amulet emal.

distribution signs

Quest either to be active when one of the signs is known, or if you see the keeper Haven writing to the quest "From the afterlife". Ydemo to the Sileyz temple and ruinuumo bar'or for the help of the magician. In the middle, the amulet is taken from the quest "Show and bring". Ignite the curtain of the fire, the torch and the sound of the ancient letters of Elphia. Doslidzhuєmo їkh. Now you need to know these letters. Knowing all the signs, we are in Skyhold and on the table of the bet, the team is carried out an operation on the vivchenny of signs, having turned 5 points in pour. Tse vіdkryє us access to the ancient temple.

Grove Gilannayn

Before the cob to the quest, we need to see the operation along the open passage to Guy Gilannayn. The entrance to it is located at the private entrance to the Fort Revasan. Let's go to the new location and kill some of the Gurguts.

for the empire

The quest starts at the opening of the Pont-Agur bridge. Moving to the opposite side of the bridge, I will burn with two corpses. All the enemies in the citadel du Corbeau. Then we open the gate behind the help of the vajel. Then we'll move on from the commander Jean and complete the quest.

permanent marriage

The head of the team will be recognized by the commander Jean. There are known 10 boxes in designated locations, and also, by the way.

equipments tabir

Quest da Nissa in the tabor of the Doliytsy. Read the book on behalf of her and bring those that are needed in the box, with a marker on the map. Once again, we can read a book and must be in a drawer. I repeat, as long as the Doliytsi do not take away all those that are needed: five spindles, ten Elven roots, ten shmatkiv dog skins, five shmatkiv hair and three great wedges.

Dolіyskoe bliss

Automatically be activated when a visitation of the Elfs in the Doliysk Tabor is made, or if you write with Loranil in the same place. Viconize the staff of the Doliy camp and earn your reputation. If the scale grows to be remembered, talk to the Guardian Haven, so that by allowing Laurenil to come to Inquisition, he will recruit another agent by himself.

Blues and sacrilege

On the treasury, according to the quest "From the afterlife", break out the graves, so that you can find three fragments of the key. Having taken the key, the door is open, shown on the map and the quest will be completed. All in the middle there will be a lot of loot, the protest of the Dolians will be lost.

God is tamnits

For the sake of this, you will be able to read the ancient letters from the quest "Design signs". More beautifully, in your paddock there will be a magician and a rogue. Go to the temple. In the middle, ignite the curtain and the outward torch. Remains are taken from the vіvtarya. Vidbivaєmosya is seen from the flickers, and then the key is taken from one of them. Dal shukamo іnshі parts of the remains, and at the same time і 7 runes behind an additional torch with a curtain in the fire. To trim the rest of the remains, you will need three vaults. The first one is located on the left side of the temple, which is located at the end of the room, along the right side of the temple (to see the key known on the corpse), the third on the cob of the room, as to be seen by the key. Selected all parts of the remains, it is necessary to pick up and store them in the consumer's place. Vbivamo poklikanih іstot, and send tsyogo ydemo in the hall of the Oracle and look around at the screen, we will complete the quest ourselves.

At the last part of the Dragon Passage Age inquisition a lot of new locations, as well as the meaning of the plot.

Zakhidna border - Korakavus

The first half of the video will take place in Skyhold, here in the sunshine it is especially not sunshine. Writing a virus to the Zakhidny border. The location is empty, I’m no longer there, but I couldn’t go far through the otter hmari. Khmara get used to the staff of the team for help;

At the new part of the Western land, there are shards of fragments, astrarium razgaduєmo, and also the watch of the Tevinter empire - Korakavus - leave the castle. Obov'yazkovo see a magician with you, so as here you need to close the tunnel for the help of magic. Through a series of problems, I had a chance to beat this-syudi.

Zakhidna border - Fort Eho

There are no great moments in the whole video. At Forte Vidlunnya: the rune on the wall (27:52), astrarium (28:15) and the visnachaєmo missensation of the ulamkiv (38:40)

Zakhidna border - Tedasskie dances

Thedas dance (9:24), fragment of the Archdemon mosaic (10:34), rune on the wall (10:53). All the goodness is in the oven, access to what will be removed from the view of all astrariums. At the tomb, I will also screen it, take the artifact from the demand, and send the message from the astrarium to the screen (15:40). I didn’t think of it at once, because there’s a bit of hilin for chogos to run through the wilderness in the jokes of the “still one” astrarium furnace.

Pid kynets plot quest about Syrikh Vartovikh.

Zakhidna border - Сірі Pravookhorontsі

Stop video on Zakhidny border. A cutscene with one of the venators - Lord Yerimond, but not a folding battle, but a quest with the dragon's chaplain. Schorazu yak I come to a peasant in a car, win vigaduu Chergov's port of biganini by markers on the map. In general, I can say that my position before the Inquisition changed in I turn the side in the context of my thought about the load in the very first part of the passage. The selection knew what kind of sense of crafting and Skyhold, plus having studied the plot, plus in a lot of richly versatile locations, which simply delight the eye. Ale inodi the formula "zberi n chogos" is easy to use. Once you have cleaned the whole map and here on you, I know the carriage of diamonds - zberi 5-30 leaves / corpses / diagrams / spogadiv / roslin / boxes / books / statuettes / tiles / skins ... And so, as if you should try to take absolutely everything, then it’s an unacceptable surprise :) There were books that I couldn’t read, for example.

Otzhe, from the Zakhidnyi border, the rest rose. When the virus is sent back to Skyhold, here is the share of the magician Serbis, the hand of Kallen, the message is Zhudikaelev Mist (Empires du Lyon) and it is a new small piece of art.

Koliska Sulevin

The location is small, a little bit hard. The main mission is to take the chotiri of the shard of the court sword Sulevin. Apparently є chotiri vivtar, skin of those who are protected We will rise from the dead. Tsikh lads I remember from Dragon Age: Origins. In this vipadku they have the 20th ryven (more than I bachiv only from dragons - 21), and drive in the stench from one or two blows. Plus all skeletons are 20 levіla (up to the whole hour at less than 15 th). Bring the boletus Blackwall rossipaєte in front of such an enemy yak ganchirka. Protest, going into the distance and picking up all the fragments, I want the sword to wiggle all the same, but the hero of the 20th rivnya will not be able to ekipiruvati.

Zhudikaelev Mist

In the whole video there is a collection of testimonies as soon as the process of opening the Sulevin Blade from the removal of fragments. The indicator of UVS is not even great - 319, but then the volodar of such zbroi will be rejected +42 (!) By virtue of, and also the chance to be victorious in case of hitting the effect "Heavy without one". It’s especially worthwhile for the magician to cut (Solas) the pole in the straightened thresholds to one point, which is even more handy for a war with a two-handed sword and a majestic second in the area. So on the 20th century there will be a chance to experience the shock of the energy of Zalizny Bik.

Dalі virusaєmo in the Emprice du Lyon. The soldiers of the Inquisition of the Mist with the difficult name Zhudikaelev were brought in. However, behind the bridge there are vorogi of the 20th Rivne (and there are also two dragons). It was not Sulevin who was left behind, and that rukhaєmo in a bigger place - Internal Earth.

It's a piece of cake on the very cob. Here the quest "A leaf from the kohanoy" with Felandaris (you can know the roslin in the Empires-du-Lyon) has become unavailable. Ale the game is not a wart. A random demon appeared, like I had interrupted thousands of times in a row. Z ny zero loot, though I will screen for the statue of the knowers, only a little bit was put in the new smitty.

There is also one of the folios for Viv'on (quest "Servant for Charivnitsa") in this location.

sacred Valley

Here is the passage of the new majestic territory - the Sacred Valley. You can come here sooner rather than later, as the enemies are in the 11th Rivne location. I will describe the trochs:

The sacred valleys of the valleys are in their beauty and return to the rural world. Itself here is the century that the Elven state has created its own end. On the cikh fields, the army of the elves was drawn with the forces of the human Church, and it was destroyed, seizing its land, it was occupied until the end of the day. The decline has been overtaken, and the axis in the valleys is known to fight the battle.

Infection of the Sacred Plains - the battlefield in huge wines Orley, and the soldiers are walking here at the majestic pieces. At that hour, like the inter-reality, weakened throughout Thedas, the memory of the falsehoods of the past and the correct spirits that infiltrate the dead, send the living on the blood-soaked earth.

Now I am picking up the last folio for Viv'on. Dali my meta becoming Ocularum and a shudder of splinters. Along the way, the viconuєmo quest with pits and sleeping ghouls. Do not forget to take a magician into the team, win in the middle, break the elements of the bar'єri.

Doslidzhuєmo region of the Sacred Valley

On the cob video Thedasskaya dance (1:05) and Ocularum (1:50). There were many battles, we went to Richkovy Garnizon. Here in the hall it is necessary to close the Rose, as well as one Thedas dance (18:00). I prodovzhuyu pick up the splinters, the deyakі who are found on the dakha budinkіv, where it is not so easy to climb. My sposib at 21:40.

Sacred Valley - the rest of the merts

Repeated mothers navchannya. Tse vislovlyuvannya perfectly describes the passage of Dragon Age Inquisition. As a rule, for the completion of the quest, you need a viconati of the same style in decilkoh points. It is the same rule in the world of "rest of the shimmers". The pit of the ghouls is not one, but a spike. It is necessary to go through the marked marker on the map, to rescue the vorog, to break the bar, to fire the corpses, to trumpet in the rig. Repeat until it appears, I will write "The mission is complete."

Also on video zbir shards. If anyone has a problem with the correct route, then video will help. I know all the fragments, so I still want to see all three doors in the Temple of the Hindu and to make the most of all possible magic.

Bioware's policy is correct, so you can create Negroes in Thedas (12:45). Ok, we will just vvazhati zasmag, but all the same viglyadaє as it is marvelous. Demand dumati elfi-indusi is not far off. Well, fair. The axis will marvel at the same “Volodar Kilets” de-nebud in Mumbai, and it will be too humorous, but it’s unbelievable that he is a dot on the forehead.

Close to the end of the video is the region of Var Bellanars - a treasure of the elves. I have grabbed it, I want to get better in the process, to see it here. So і, in the future you will know the capture of the old elf, as it would be cheap to fall, as the graves of Elven ancestors were buried. Protest, it is possible to earn money by visiting a few quests. Well, if you have a storeroom, then in the graves you need to take three fragments of the key, for the help of which you can go into the head of the tomb.

Batkivska vkazivka

Finding in the tombs is a fragment of the mosaic, you won't be able to find the homeless people. Three more corny speeches on video in the region 13:30. The tse mice bulo is indicated on the card of Enavuris, ale he knows yogo vipadkovo. Part of the video I shukov took away the belongings of the father from the headquarters of Batkivska vkazivka. The rune on the wall of the castle was lost to me for the most part, so I didn’t think too much of it myself until the end. I will need a screen to appear in front of a tree. Loot is clearly not kostuvav the stained hour, ale the smut, scho zavdannya viconano.

Gaul's gold

Gold gall gold reminiscent of the aroma of yak tea saying bi Mikola Basque. The whole video reaches a small settlement of elves, in which it can be recruited by Laurent. Ale for tsyogo to know otrimati Dolyyskoe roztashuvannya. Yakraz those, I'm talking about scho trokhi vishche. This will happen to the viconati of the clumsy factory: learn about the share of his brother Emal, take a store for Nis and bring the Gold of the galls.

Shards on the Holy Plains

Call a short video. Ocularum і poshuk ulamkіv at 2:55.

Fort Revasan

Remaining video on the Holy Rivne in the whole part of the walk. Received by Laurent in the Inquisition. The epic moment of the oath of allegiance to Trokhi Zipsovanim. So it already came, that in the hands of the Inquisitor we will have a torch with a curtain in the fire, to replace it with a hand raised to the chest by thrusting the torch into the head. Reason, but not herself important information, Ale on a monotonous display of quests of the type "go by the marker", these moments are necessary :)

Inquisition has a lot of hours to go to the correct way to the marker. If you pass through a tree, for a chain, it is simply uncomfortable to climb on a yak, etc. Especially having delighted pіd kіnets rіg, in which demand it will be dull. Zdavalosya b drib'yazkova zavdannya. Ale schob to go to the new one brought a robit colo along the perimeter of the zm_tsnennya. Immediately, it’s not so quick, it’s not a shard or a screen of an artifact, but an extravagant quest. It's just that I forgot to drown in rіg, if I went from my side.

Well the axis. Mayzhe everything. Once you have gone to Fort Revasan, please build the rest of the room. On the other hand, I marvel at the clean map of the Vicon's obedience. Alas the axis of goodness, a tonka virishila, that I am not fed up enough with the luscious thoughts and propon me to know 7 soldier's leaves. AAAAAAAAAA! And why is it only seven and not seventy seven? That's it, reach the bottom. Yak-nebud іnshim once, maybe buti.

To reach the same tedious quests, let's marvel at a mile kintsi.

Fortress Adamant

The plot is a mission with a great number of cut-scenes and battles. You can trap such a bug, if the thief is stuck here in the nadra of the fortress, you can only reload it.

Dobiraєmosya, nareshty, to Warta Clarelle. Honestly, it seems that I am not called mindlessly, as the Pravookhontsi could go so far as to practice the magic of blood. You can think that the stench is mesmerized by Coryphaeum, Alene Nemay, Clarelle is judging from us to take all decisions independently. The axis is to go to his old friend and overwhelm that throat, just start a ritual, which is not enough to end all Mori. What? Yak vzagalі so much? So hto povіrit in the price? Clarelle, didn't you think, why should you breed? Ale z and nemaє niyakogo moru pislya Dragon Age origins... For the peasant you got sick? With all the help, Clarelle is in alliance with Yerimond, who is a Tevinter magician, agent venator and assistant of luminaries. Ale at the Sirikh Vartovikh thinks that the Coryphaus is dead. Hey, didn’t you bach those red templar and green rose on the skin rose like that? Zagalom over the plot is more beautifully not overlooked, here it is also like in the LOST series. Cheat, ale logical explanations will not be. I'm not cheating, I just want to, so the developers wrote more logical scenarios. So, if the light is blown out, it will be more real and tsikavim.

However, in terms of species diversity, the narcotic is dumb. Before the speech, before the hour of the cutscene, you can ask Blackwall to talk to Sirimy Pravookhorontsy and try to quietly remind. Ale є pidozra, she didn’t particularly fit the plot into the out-of-the-box direction. Yaksho є bazhannya, then you can look at your passages (23:40).

tin

Inquirer falls from the wall and from the additional tag, opening the opening portal to Tin. I took Solas with me for the last time. Win yakraz specialize in the "tinovy" magic, and as if, as we were spared, we were here opinioned.

In Тіні є side quest "Fears of dreamers", you can see how you can polish the characteristics of your character. True, polіpshennya vipadayut різні. A collection of 2 times I had a vipala magic. Ale for my Persian rogue, the characteristic of the marne, the need for spriteness. Todi think, let me see Solas, I will wind up the magic, but in general, I will see the same characteristics. There will be 5 "fears" in total, as it is not so easy to know. In the view of the Tin Labyrinth in Dragon Age Origins, Tin in Inquisition is not so tangled up.

Hawk abo Stroud

At the tsy part of the head Іnkvіzitor guesses about those, as at the new one on the hands of the mite. And closer to the end of the battle with the boss. For what it is necessary to take the decision to get lost in Tin, to close the door to the decision of the group. The vibe is required to revolve around Hawk and Stroud. I’ve gotten over to Hawke, I’m asking for it, and it’s so tragic. At Warrik, from grief, to change the picture of the card. Before the speech, it’s tsikavo what would Varrik himself say be guilty at that moment in the team ...

Ale є і a positive moment. Hawke's death was not shown. All in all, so Bioware have saved a hero for the future Gris Dragon Age. In an hour spent in tіnі, Hawk can become even a strong magician, so he can be a good magician in Dragon Age 4.

Dodomu to Skyhold

Writing the plot part, I need to take a small re-patch, I turn to Skyhold. Here you need to hold two judges, as well as talk to Varrik and Cullen. Now you need to take care of the work of the Empress Orley.

Evil eyes and evil hearts

The new mission is a virus in the Winter Palace, only in the wrong place in Petersburg, but in Orlesianskiy. There will be at once a number of applicants for the seizure of land in Orlei and the most popular options for the decision. Since I’m still quite lost, I’m lost in bed, why is there elfi, і who’s brother і sister ... Shorter, it seems, in my choice of passage I have lost my throne. I want nachebto yak for the plot mav nadati pidtrimku Duke. At the palace, I will call myself, having lost control over the flow and fuel for the flow. Why did it become so? Less than a trocha was brought up by the “Roztashuvannya dvoru” project.

At the Winter Palace, yak and in the other locations of Dragon Age Inquisition, there is a quest for objects. In this category, it is necessary to pick statuettes of a gall (open doors), as well as coins (15 pcs.), Scandalous secrets for Lelian (30 pcs.) І пісні (21 pcs.). At the same time, it is necessary to prepare "Roztashuvannya dvor". As soon as you go to the depths of the palace, then the roztashuvannya almost step by step changes, that needs to be seen in the eyes of the public. At the first time, the rosetting is even more smooth, because you just don’t know any date options. For the correct vibir otrimaєsh +5, for the wrong -20. When I dance with the Duchess, I thought that I would not be able to look at this approach, so the roztashuvannya fell to 4 out of 100 (with zero for the minds, the guilt was guilty). To that, I will simply try to go through the whole rivn as quickly as possible without changing the situation.

For the video: the key from the grocery store (5:50), in which order fire the urns, show the secret passage (24:00), the statue of Galli (27:00).

Morrigan

The empress є tamnich has a “radnitsa in occultism”, for example, after Leliana: “ The Empress is overwhelmed by all sorts of mysticism - the prophets of the mayybut, with the roses with the dead and all sorts of mischief". Seriously? Leliana, sonechko, and you will not push, why are there war with demons, ghosts and all sorts of nisenitnitsa? Mm?

This is how the axis emerges, that Morrigan from Dragon Age Origins and that very "radnytsya". It looks like you’re going to kill the Empress, who’s driven into it. Ok, we talked about it.

At Bioware, it was tedious, so it would be boring to call it without fights, it was given fanatic venatori. Yak stinks have settled on the territory of the palace? Immediately there is an imperatorsky dvir, guard and all the same ... Magic, not innakshe. Ale the smut in іnshomu. For an hour, the palace is replaced by the clouds and the zbroi, the character is wearing a more peaceful outfit. And when the Inquirer attacks, he will automatically use simple blades. I didn’t become confused and climb into the inventory, but I didn’t get lost. The blades were faked. Substitute Crete for 2000-3000 I robbing Shkodi in the regions 1-2. So, in the Inquisition, the correct clouds and virishut are correct.

It "s a TRAP!

Dance on the cob with the Duchess. You can wonder if I give you the option of showing and vibrating in every way, for the policy of “roztashuvannya dvor”. I will hand over to the rajah to go to the Winter Palace, if you want to get the maximum 100 points of roasting.

Rapto is consumed in the pasta, all the same for the Duchess, will appear at the same time with the Coryphane and the plan to drive the Empress.

Great Duchess

I made a grave pardon, if I took Varrik for the passage, I didn’t polish his crossbow Bianca and didn’t polish his armor. Through the tse Varrik, he transformed himself into a shmatok of big meat, and the fight with the Duchess became more and more foldable. The brothers managed to manage the gnome on themselves and to play the role of a support, they were killed again. Syak-so, for the third try to drive into the distance to fill up.

Marveling at the end of the cut-scene, in the distance from the empress there is a reception, the mission of the Viconan. I got married to Brialu, ale elfiyka, all one was taken from the vignan, and Duke Gaspar was stripped of his great empire and stray. Morrigan will come to the Inquisition, but in the capacity of a companion, you cannot vibrate.

Eluvian

Turned into Skyhold. Here I start to spin at the romance of Leliana, ale as if on the right stalled. It’s easy, in Inquisition there’s nothing to do with Leliana, for an hour isn’t instructed. In any case, in dialogues, there are a lot of "romantic" gilka boules, but at the same time they are dumb.

Let's move on from Morrigan about artifacts called Eluvian. Yaky portal in the light for the eye of Tin, only more quiet and without demons. Morrigan called a misce to Perekhrestyam. Shvidshe for everything in the fight against hell (Tin) they created paradise (Perekhrestya). Є Another Eluvian in the Arborskaya wilderness. It will be necessary to change the luminaries of the way to the new one. Ale poki virusaєmo in Smaragdov's graves.

smaragdov_ graves

Still one great location, and that means in front of meless uncritical razriviv and uncluttered fragments! Ocularum (8:30).

Myrnolesie is not particularly peaceful

A lot of fighters, and I have never had one sign of the head of the guild vbivts, and I didn’t have one sign of the head of the guild. Write, that everything is in Krestvudi є, the demand would go down, even soon and it will end.

And in the Smaragdian graves, everything is like and earlier, twisted, and the region is seen with resounding names: Mirnolesye, Kamnezhut, etc. Glybin lisu є mice, de Veletnі and Bronto graze in dozens. In the course of picking, all new challenges will inevitably turn on, so there is a growing number of XP warranties, as soon as you see it.

Chateau d'Honter

At the shady part of the picture of the Smaragdian graves, one can know the zanedbani of the Chateau d'Onther masters. I got rid of the bridle and across, the outside took about 30 hvili. The very pulp of the glade lies in knowing the key from the closed doors (24:00). Behind the door is a cube, having wiped a Persian off +10 to cunning (!), Scho even to speech, so as Cunning is important for the class of rogues (Zbіlshu ymovіrnіst Crete). Until then, you can live here with all sorts of corny artifacts and add a fragment of the mosaic.

Smaragdov graves - curl up

Here is the continuation of the passage of "Smaragd's Graves". Bagato boivki, herds of great witches, Bronto and veletniv. I am much more vain, that the gras will automatically pick up the opponents, wandering out of your ryvnya. The number of strong enemies here is simply absurd - it is practically impossible to know a group in a fox from 3-4 veletniv, and next to a number of Brontës, which are all the same. Well, if you want to be crooked, cut it off.

sadiba Morel

Here you need to take three fragments of the key. For that, as the details of knowledge, prolamuєmo pass in the wall (required war). In the middle special style of kudi there is a fragment and a key behind the help of the magician. Let us deny the room with the rune key with a screen. In the midst of the most recent vipal, desecrate the rune and embellishments for Skyhold - the ensign of Orley, I would like to vvvazav for more beautiful frankincense (as long as you don’t know the right one), because by default, the brute ganchirki would hang in the castle.

History Leliana

The first half of the video is Leliana's quest. Dovgo did not know the church, in which Lelian needs help. For on the table in the headquarters, the team is simply dumb, for I'm fucking bach. Ale in tsyu location without any problems you can eat through the points of shvidkogo displacement (one of these is not far from the throne). The very zavdannya on the day is one great cut-scene. Before the speech, right away from the choice in the dialogue Leliana vbiva Natalia.

Dalі virusaєmo in Val Royom. The quest with Joseph will appear, having become lost in the whole place. It is necessary to know and talk. But not all of them. Also in Val-Royom there is a trader Deraboam, who sells a special item for 10,000. At the time of our first development, I did not have such pennies, but from that hour I got up to 20,000 rubles a week, so that infection could become vitriolic. Having bought a lot of things without a glimpse, having thought about it, a statue of the Golden Goal appeared to replace the screen. Yaksho її її look, in the headquarters of the team to see the new factory "Great?".

soothe the spirit

I turn around in the Zaboronen oasis, where I know the shards in the church temple. In the distance of vision, at once two remaining doors - the magic of the spirit and the magic of ice, it did not whistle to the rest of the fire.

Pіd kіnets virіshiv viprobuvati their strength in the battle with the dragon. Ale Kaltenzan 21 rivnya is still strong for less. Dragons appear not only to the barn, ale and zovnishnim viglyadom, And also a type of vicious magic. So in Krestvudi Pivnichny myslyvets vikoristovuvv the electricity, and Kaltentsan lid. To that, before the skin pain, you can pick up a special test of anti-magic.

/ Look to the gri: / How about virishity puzzle with a statue of an archer in Dragon Age Inquisition?

Yak virishiti puzzle with archer statue in Dragon Age Inquisition?

07/05/2015

At Dragon Age Inquisition, a statue of an archer is located in the cavern of the Dead Hand, which is roasted on the territory of the Sacred Plains. To help you, you need to see the puzzle to see the secret mechanism. Robiti needs everything more quickly, so in the first place, the archer will eat in a stop, and not in a kul. A couple of times to light 3 torches and to empty the important thing, the re-code did not come up. Drive to another stop and put on the light a square, which is more than one member of the Inquisition. When you go to stop, you need to get the hero out of the door, so that there is no fire. Omit the important and the door to see, to look around and know more one door, but to lead to another important. At a number of primitive doors on the left side, passing through the yak, one can know the mechanism of turning the sculpture. The first member of the Inquisition needs to lower the importance of turning the statue of the archer, while the others twist the mechanism, so the transition was not so quick.